Your implementation is horrible.
I mean, it's really, really bad. No sound, none of the standard controls, your "players" look just like your "balls" and it really needs some kind of visual connection between a player and its ball, like making the player solid yellow and the ball striped yellow, and there are SO many cases and possibilities you haven't explored --what if somebody's on the wrong ball? How about putting more than one pair of balls up?
But I've never seen anybody put this concept up on NG before. It's a neat concept, too. So, DO something with it. Add on the usual frills and appearance things, a little music, maybe add a computer player to compete against (or one to work WITH, and you have to nudge the dumb #(*#$&% now and then :) ), and come back with it.
Thanks man, the game was kind of rushed as I coded the whole thing in about two days but I think I'll look into those improvements.
Those are some REALLY badly drawn weapons.
Aside from the fact that it's a dressup game and thus deserves to be killed, the weapons SUCK.
You get a star because the Immense Purple Hair made the eighteen-year-old laugh.
What? No CHEESE?
I WAS EXPECTING CHEESE
MORE CHEESE NEXT TIME
Spend more than two hours next time.
Seriously, why is it worth bothering to upload this? Make a real game, put some real work into it, don't take up space in the "Recently Uploaded" list with random crap.
Thx for the review anyways i hope other people like my submission :S... btw YOUR FLASH SUBMISIONS ARE SUPER!! lol
Is it supposed to do that?...
I'm getting... um... it sounds like every sound effect in the game, all playing at once, looped. And a blue gradient on-screen. BONG shubba clanka grfle BONG glumpfa gurgle BONG... over and over... kind of hypnotic really, but not PLAYABLE as such, y'know?
Just refresh the game.
The port to Flash did not go well.
It might not be a bad game, on a phone. However, the sliding works REALLY badly with the mouse; I kept having the kibbles fly off in near-random directions, and typically they'd go much faster than I was sliding them.
I like it!
Two minor things:
1) Yeah, fairly easy. I lived to level 15, and I suck at asteroids-ish games.
2) The bar in the health meter is dark blue on a black background. I had to squint at it special, just to make sure there was something there at all. BRIGHTER COLOR PLZ
This is very well-done. Are you generating the nubs on the pieces dynamically?
One minor problem: The timer keeps running after I've solved the puzzle. I'd rather it stopped, so I can see how long I took.
Thanks for finding a bug :D did fix it as for nubs not quite sure what it means but if it's about images on pieces than yes they are made dynamical if its about pieces shapes then no
Seventeen STOLE THE MOUSE from me and played this about a dozen times before I could steal it back and write this review. This says something, I think. None of us got past the Tetris pieces-- love that they move like Tetris pieces.
Minor itsy-bitsy tweaks:
1) Add a mute button. The music and sounds aren't bad, but as Twenty-One says, everything ought to have a mute button.
2) Fade the white circle in the middle of the background to a light gray, it's bothering the eyestrain I got from looking at that damned orc-findy game.
3) Seventeen says that the fire trails on the rockets shouldn't kill you because "they don't LOOK like they should." Dunno about that one, but you *might* play with making the rockets a hair smaller.
The art's pretty.
I especially like the water-surface effect at the top of the display.
On the other hand...
Gameplay is monotonous.
Later levels should get harder, not just longer. Maybe start putting more fishies on-screen at a time?
There's something wrong with the "lives remaining" display. The display seems to start at 6 on every level, but I think you actually get six lives total?
Many of the "garbage" items are, how do I put this?... unlikely; the dead fish is the most extreme example, but apple cores and chicken legs wouldn't be a pollution problem underwater either.
You can't tell exactly where the top and bottom borders are, which is especially important because
Sometimes you get garbage items in the area you can't go into.
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