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View Profile mjfgates

5 Game Reviews w/ Response

All 15 Reviews

Your implementation is horrible.

I mean, it's really, really bad. No sound, none of the standard controls, your "players" look just like your "balls" and it really needs some kind of visual connection between a player and its ball, like making the player solid yellow and the ball striped yellow, and there are SO many cases and possibilities you haven't explored --what if somebody's on the wrong ball? How about putting more than one pair of balls up?

But I've never seen anybody put this concept up on NG before. It's a neat concept, too. So, DO something with it. Add on the usual frills and appearance things, a little music, maybe add a computer player to compete against (or one to work WITH, and you have to nudge the dumb #(*#$&% now and then :) ), and come back with it.

youlosepoints responds:

Thanks man, the game was kind of rushed as I coded the whole thing in about two days but I think I'll look into those improvements.

Spend more than two hours next time.

Seriously, why is it worth bothering to upload this? Make a real game, put some real work into it, don't take up space in the "Recently Uploaded" list with random crap.

leonel0101 responds:

Thx for the review anyways i hope other people like my submission :S... btw YOUR FLASH SUBMISIONS ARE SUPER!! lol

Is it supposed to do that?...

I'm getting... um... it sounds like every sound effect in the game, all playing at once, looped. And a blue gradient on-screen. BONG shubba clanka grfle BONG glumpfa gurgle BONG... over and over... kind of hypnotic really, but not PLAYABLE as such, y'know?

HeroInteractive responds:

Just refresh the game.

Impressive.

This is very well-done. Are you generating the nubs on the pieces dynamically?

One minor problem: The timer keeps running after I've solved the puzzle. I'd rather it stopped, so I can see how long I took.

uzuriel responds:

Thanks for finding a bug :D did fix it as for nubs not quite sure what it means but if it's about images on pieces than yes they are made dynamical if its about pieces shapes then no

Final boss is too hard

After I go through the tunnels, and collect the thirty-seven Glow Stars, I completely can't get past the giant frog! ... no, wait.

Actually, here are three that would make this game better, without too much effort on your part.

1) Add a timeout after the user guesses wrongly about a symbol. I can spam WASD and get in hits faster than anybody who stops to read the options.

2) A screen with all the hiragana and their Roman equivalents, please?

3) Option to mute the music.

lee222 responds:

Updated the game! 2 out of 3 of the issues you mentioned have been fixed. Thanks for the input!

Concept of the week: twitch trading.

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